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Case Notes: The Reaping

Mini-Game Side Stories.

Case Notes: The Reaping

Postby Claw » Fri Aug 19, 2016 12:16 pm

Summary

On the Agri-World of Cel the forces of the Imperium battle against the vanguard of Lesser Hive Fleet Mot in a desperate attempt to save the critical breadbasket world; without Cel’s famed Mhoxen, trillions of Askellon’s citizens could starve to death before the Tyranids ever reach them.

Facing a monstrous new foe who can read their every move, the mighty Crimson Scythes of the Adeptus Astartes call upon the strength of a Librarius Conclave to face the Dreameater, as Captain Aelius the Almighty, renowned strategist of the 3rd Company, plots a campaign to wrest the swarm from Cel for good.

But all is not well within the Crimson Scythes’ ranks, and as supplies of their combat drug Sweat Harvest run low, the terrible fractures within the Chapter will be torn wider than ever, forcing the Librarians of the Conclave to face a difficult decision. Will they honour their Brotherhood as loyal Astartes, or will they stand by their duty as the Emperor’s servants?

Background

The Crimson Scythes are a benighted Chapter of uncertain origin. Fearsome warriors raised from only the most hellish primitive worlds, they have proven their valour in many glorious campaigns, but they have also earned the wrath of both the Inquisition and the Adeptus Mechanicus for their many excesses. Now under the tyrannical rule of Chapter Master Argo Praxus, much of the goodwill earned from ceaseless penitent crusades has been wasted thanks to a return to the dark old days and the tribalistic blood cults long forbidden by the Inquisition.

The Chapter stands upon a precipice as Praxus’ wilful rule is all-but cemented save for the resistance of Chief Librarian Adivus and his Librarius. As the Crimson Scythes do not worship the Emperor as a God, and have no Chaplains to maintain order and purity, it has fallen to the Librarians to fulfil this role – a precarious balance they have kept for many years – but the introduction of the powerful combat drug Sweat Harvest has changed everything. Sweat Harvest – a drug of unknown origins – is capable of making a Space Marine a killing-engine of unrivalled power, hugely increasing their strength and speed at the cost of reason, driving them into a murderous and boundless frenzy.

With their reputation at stake, the Crimson Scythes can afford no more errors, but a terrible secret long buried may soon be unearthed on the bone strewn plains of Cel…

Dramatis Personae

Captain Aelius the Almighty, Commander of the 3rd Company, Crimson Scythes
Captain Aelius is renowned amongst the Crimson Scythes as the Chapter’s finest strategist, having never lost a battle he commanded. An intimidating giant adorned in the finest Terminator Armour with a Blood Wolf cape draped across his shoulders and a mighty thunder hammer braced in his hands, Aelius prefers to lead from the front, and his personality has been likened to an avalanche; quick to the temper and quick to the kill.

Sergeant Seneca, Veteran of the 1st Company, Crimson Scythes
Sergeant Seneca leads the famed Avarice Squad of Vanguard Veterans and wields one of the Chapter’s prized relics, the Dawn’s Toll, a towering powered battle-scythe said to have been passed down since the Chapter’s founding. Seneca and his Squad are fanatically loyal to Chapter Master Argo Praxus, and Seneca himself is rumoured to be a senior member of the outlawed Midnight Watch; the Chapter’s bloodletting cult, a relic of its unashamedly barbaric past.

Brother Florian, Apothecary of the Crimson Scythes
Brother Florian is the 3rd Company’s leading Apothecary. Although not renowned as a frontline fighter, Florian is a skilful surgeon and an expert chemist with a keen knowledge of logistics, something which makes him a favoured aide of Captain Aelius above and beyond his day-to-day duties. Florian is unusually personable for a Space Marine, and has become popular with the local residents, for whom he provides medicae support whenever his duties permit.

Scribe Meinrad, Chronicler
Meinrad is a mangy looking wandering scholar who has somehow ingrained himself in Captain Aelius’ inner circle as something of a personal chronicler, much to the err of the Chapter’s Librarium. Meinrad is surprisingly charming despite his ratty appearance, and has become strangely popular amongst the ordinary Brothers of the Chapter. So unusual is this situation that Chief Librarian Adivus has left instructions with his subordinates to keep a close but covert watch on the man.

Magos Helix-22, Biologis Xenologis of the Adeptus Mechanicus
Magos Helix-22 is heavily augmented Tech Priest of the Adeptus Mechanicus who has taken it upon himself to study the Tyranid menace. Rumour has it that Helix-22 is an outcast from Selvanus Binary, forced to serve as the Biologis Overseer on Cel for his crimes, but this may be malicious gossip, as the Magos is a singularly unpopular figure amongst the common citizens. Although Cel is controlled by its own government, it’s Helix-22’s judgement over the purity of Mhoxen meat which determines whether it is suitable for export; his word can condemn decades worth of work in seconds.

Captain-Duke Niven Anthoral-Shaw, Commander of the 11th Armoured Company, Juno Grand Fusiliers
Captain-Duke Niven Anthoral-Shaw is a proud and well-bred man who displays all the foul characteristics of Juno’s ancient nobility; a shrivelled frame hardly larger than a Ratling, sagging features cast into an eternal scowl and a fixation for courtly finery which has no place on a battlefield. However, Anthoral-Shaw is not entirely without merit, and his Oldbloods are amongst Juno’s most decorated Imperial Guards units.

Indigo, A Fighter of the Citizen Militia
Although Cel natives tend to be more robust and weather-weary looking than of than citizens of Imperial Worlds, there is no mistaking the fifteen year old Indigo as anything but a young girl thrust into a terrible situation. Like all labour-force farmhands, Indigo was drafted into the Citizen Militia to help defend her world against the Tyranid menace.

Stutter, A Fighter of the Citizen Militia
Stutter is a broad shouldered and brutally scarred man, his face lacerated by some manner of accident earlier in his life, in such a way that he struggles to speak. Rendered quiet by his circumstances and an outcast amongst the other farmhands, his loyalty to his few friends is boundless, and his skill as a soldier in the Citizen Militia would put most Guardsmen to shame.

Noon, A Fighter of the Citizen Militia
Noon is a strange and effeminate young man who seems to know a little of everything, having talents ranging from mechanics to medicine. Despite his pleasant nature and easy-going attitude, most people avoid him, fearing his irreverent ways and natural curiosity. As such, Noon fits in well with other outcasts like Stutter amongst the Citizen Militia.

Mother Crow, Bone Witch of the Sundered Plain
Mother Crow is the infamous Bone Witch who is rumoured to have lived alone on the bone strewn Sundered Plain for as long as anyone can recall. Despite the fact that she is so feared that the locals make the sign of the Aquila whenever she’s mentioned, there is an odd degree of respect accorded to the woman, one which extends even to the local authorities.

Captain Chidi, Captain of the Liberty Whirlwind
Captain Chidi is the Captain of the free-trader Liberty Whirlwind. Trapped on Cel by the death of his Navigator, Chidi has been forced to lend assistance to the local defences, using his landed voidship as something of a fixed gun battery; a reality to which he is loudly opposed. Despite his prideful resistance, Chidi is known to be a humanitarian, and his vessel’s empty holds shelter many hundreds who have lost their homes to the Tyranids.

Dreameater, A Unique Tyranid Bioform
The Tyranid bioform codenamed Dreameater is believed to be a deviation of the Zoanthrope sub-species. In addition to the immense psychic power demonstrated by all members of its sub-species, Dreameater seems to possess a unique mastery of biokinesis which allows it to control weather patterns over a large extremely large areas. Dreameater’s ability to summon large scale bio-lightning storms at will has made it a challenging opponent in open battle, but recent intelligence indicates that the Tyranid has an even more terrifying ability; it appears to be able to telepathically scanning the thoughts of anyone within its storms, granting it real-time access to intelligence which can be shared with other Tyranid through the Synapse link.

Mhoxifexes, Regional Tyranid Bioforms
Mhoxifexes are a local sub-species of Tyranid bioform erroneously named for Cel’s gigantic Mhoxen food-beasts; despite a passing resemblance, the Mhoxifex bio-titan is no relation to those largely docile giants. Mhoxifexes stand around thirty meters tall with a bodies between ninety and a hundred meters in length, weighting in at over two thousand tonnes. Although lightly armoured by Tyranid standards, the muscular, slug-like body of the Mhoxifex is capable of withstanding all but the heaviest anti-tank fire for an extended duration. Mhoxifexes are slow, dragging themselves along the ground with thousands of scythe-like arms, but their lower bodies are covered with razor-fang filled mouths which weep digestive acid. While they are capable of swallowing battle-tanks whole - or simply melting them to slag with acid-drool - they are probably not a combat organism. Current theories suggest that the Mhoxifex is a post-invasion bioform intended to rapidly devour the local biosphere.
Claw
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Posts: 9197
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Re: Case Notes: The Reaping

Postby Claw » Thu Aug 25, 2016 11:11 am

Characters

Epistolary Octavian
Played By: Tinger23

Octavian is a battle-weary veteran of many centuries, having served since the time of Chief Librarian Meidius. Despite being one of the oldest members of the Librarium – with psychic powers equal to those of almost any of his Brothers – Octavian lacks of the perspective and personality to be a leader, his jaded attitude leaving him isolated within the Chapter. Regardless of this, Chief Librarian Adivus respects his intelligence, and Octavian is not slow to express support for his command in return.

WS: 45 | BS: 45 | S: 50 | T: 50 | Ag: 40 | Int: 55 | Per: 40 | WP: 60 | Fel: 30
Wounds: 25
Skills: Athletics +10, Awareness +20, Charm, Common Lore (Adeptus Astartes +10, Askellon Sector, Imperium, War), Deceive, Dodge +10, Forbidden Lore (Adeptus Astartes +10, Psykers, Tyranids +20, Warp), Intimidate +20, Medicae, Navigate (Surface), Operate (Aeronautica, Surface +10, Voidship), Parry, Psyniscience +20, Scholastic Lore (Codex Astartes +10, Legend, Tactica Imperialis), Scrutiny +10, Survival +20, Tech Use
Psy Rating (6): Hallucination, Impel, Psychic Shirek, Telepathic Link, Terrify
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Bulging Biceps, Blind Fighting, Combat Master, Die Hard, Fear (1), Heightened Senses (Hearing, Sight), Iron Jaw, Jaded, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Size (Hulking), Strong Minded, True Grit, Unarmed Specialist, Unnatural Strength (6), Unnatural Toughness (4)
Gear: Astartes Power Armour Helmet (Head 8; Dark-sight, Respirator, Vox Link), Astartes Power Armour (Arms 8, Body 10, Legs 8, Magnetized Boots, Recoil Gloves, -10 To Agility Based Tests), Force Scythe (1d10+4 R; Pen 3; Felling (2), Force, Unbalanced, Unwieldy, Two-Handed), Godwyn Bolter (100m; S/2/4; 2d10+5 X; Pen 5; Clip 28 (24); Reload 1 Full; Two-handed; Tearing) [10 x Clips] with Auxiliary Grenade Launcher (45m; S/-/-; 0d0 S; Pen 0; Clip 4; Reload 2 Full) [1 x Clip, Frag], Bolt Pistol (30m; S/3/-; 2d10+5X; Pen 5; Clip 14; Tearing) [10 x Clips], 6 x Frag Grenades (SBx3; 2d10X; Pen 0; Blast [3]), 4 x Krak Grenades (SBx3; 2d10+4X; Pen 6; Concussive [0]), 2 x Blind Grenades (SBx3; Smoke [2]), 1 x Meltabomb (6d10X; Pen 12; Blast [2], Flame, Melta), Psy Focus

Codicier Egnatius
Played By: Redemption

Egnatius is a relatively young Brother whose exceptional power and blunt attitude make him popular with the ordinary Marines; which does nothing for his credibility within the Librarium. Egnatius has little interest in his own duties, and remains a source of disappointment for Chief Librarian Adivus despite the generosity he has been shown in hopes of cultivating his talents. However, Egnatius is no slacker, he is simply unsatisfied with his lot as a psyker; he would rather be standing the line with his ordinary Brothers than pouring over dusty scrolls.

WS: 45 | BS: 50 | S: 45 | T: 50 | Ag: 40 | Int: 40 | Per: 40 | WP: 65 | Fel: 40
Wounds: 25
Skills: Athletics +10, Awareness +20, Charm, Common Lore (Adeptus Astartes +10, Askellon Sector, Imperium, War), Deceive, Dodge +10, Forbidden Lore (Adeptus Astartes +10, Psykers, Warp), Intimidate +20, Medicae, Navigate (Surface), Operate (Aeronautica, Surface +10, Voidship), Parry, Psyniscience +20, Scholastic Lore (Codex Astartes +10, Legend, Tactica Imperialis), Scrutiny +10, Survival +20, Tech Use
Psy Rating (6): Manipulate Flame, Flame Breath, Sunburst, Telepathic Link
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Bulging Biceps, Blind Fighting, Combat Master, Die Hard, Favoured by the Warp, Fear (1), Heightened Senses (Hearing, Sight), Iron Jaw, Jaded, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Size (Hulking), Strong Minded, True Grit, Unarmed Specialist, Unnatural Strength (6), Unnatural Toughness (4)
Gear: Astartes Power Armour Helmet (Head 8; Dark-sight, Respirator, Vox Link), Astartes Power Armour (Arms 8, Body 10, Legs 8, Magnetized Boots, Recoil Gloves, -10 To Agility Based Tests), Iron Halo (Force Field; 50 [01-10])), Force Sword (1d10+2 R; Pen 2; Force, Balanced), Bolt Pistol (30m; S/3/-; 2d10+5X; Pen 5; Clip 14; Tearing) [10 x Clips], 6 x Frag Grenades (SBx3; 2d10X; Pen 0; Blast [3]), 4 x Krak Grenades (SBx3; 2d10+4X; Pen 6; Concussive [0]), 2 x Blind Grenades (SBx3; Smoke [2]), 1 x Meltabomb (6d10X; Pen 12; Blast [2], Flame, Melta), Psy Focus, Psychic Hood

Codicier Caius
Played By: X

Caius is an unremarkable Marine in most ways, his battlefield record average and his honours minimal, but he is often seen as the most likely candidate to become Chief Librarian after Adivus’ reign ends, and it’s no secret that Adivus is quietly grooming with that in mind. Caius is a contemplative man, not necessarily possessed of quick wits but a steady, relentless mind which pays heeds to the little details. He shows more concern for his Brothers than most, and understands the difficult future which faces his Chapter regardless of the outcome of their current conflict.

WS: 40 | BS: 45 | S: 45 | T: 45 | Ag: 45 | Int: 55 | Per: 50 | WP: 50 | Fel: 40
Wounds: 25
Skills: Athletics +10, Awareness +20, Charm, Common Lore (Adeptus Astartes +10, Askellon Sector, Imperium, War), Deceive, Dodge +10, Forbidden Lore (Adeptus Astartes +10, Psykers, Warp), Intimidate +20, Medicae +10, Navigate (Surface), Operate (Aeronautica, Surface +10, Voidship), Parry, Psyniscience +30, Scholastic Lore (Codex Astartes +10, Legend, Tactica Imperialis), Scrutiny +10, Survival +20, Tech Use
Psy Rating (5): Endurance, Invigourate, Shape Flesh, Smite, Telepathic
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Bulging Biceps, Blind Fighting, Combat Master, Die Hard, Fear (1), Heightened Senses (Hearing, Sight), Iron Jaw, Jaded, Keen Intuition, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Size (Hulking), Strong Minded, True Grit, Unarmed Specialist, Unnatural Strength (6), Unnatural Toughness (4)
Gear: Astartes Power Armour Helmet (Head 8; Dark-sight, Respirator, Vox Link), Astartes Power Armour (Arms 8, Body 10, Legs 8, Magnetized Boots, Recoil Gloves, -10 To Agility Based Tests), Force Weapon (X), Bolt Pistol (30m; S/3/-; 2d10+5X; Pen 5; Clip 14; Tearing) [10 x Clips], 6 x Frag Grenades (SBx3; 2d10X; Pen 0; Blast [3]), 4 x Krak Grenades (SBx3; 2d10+4X; Pen 6; Concussive [0]), 2 x Blind Grenades (SBx3; Smoke [2]), 1 x Meltabomb (6d10X; Pen 12; Blast [2], Flame, Melta), Psy Focus


Lexicanium Euclid
Played By: inquisitor faust

Euclid is an unusual Librarian, showing a singular disinterest in others but an absolute dedication to his duties and martial arts. Widely considered to be one of the finest close quarters fighters in the Librarium, Euclid has the grudging respect of both ordinary Marines and fellow Librarians. However, Euclid’s isolated silence within the hotly political environment of the Chapter often leads him to be ostracised by his Brothers.

WS: 55 | BS: 45 | S: 55 | T: 45 | Ag: 45 | Int: 40 | Per: 40 | WP: 50 | Fel: 40
Wounds: 25
Skills: Acrobatics +10, Athletics +10, Awareness +20, Charm, Common Lore (Adeptus Astartes +10, Askellon Sector, Imperium, War), Deceive, Dodge +10, Forbidden Lore (Adeptus Astartes +10, Psykers, Warp), Intimidate +20, Medicae, Navigate (Surface), Operate (Aeronautica, Surface +10, Voidship), Parry +10, Psyniscience +20, Scholastic Lore (Codex Astartes +10, Legend, Tactica Imperialis), Scrutiny +10, Survival +20, Tech Use
Psy Rating (4): Foreboding, Forewarning, Warp Perception
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Assassin Strike, Bulging Biceps, Blind Fighting, Combat Master, Crushing Blow, Die Hard, Fear (1), Heightened Senses (Hearing, Sight), Iron Jaw, Jaded, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Size (Hulking), Strong Minded, Swift Attack, True Grit, Unarmed Specialist, Unnatural Strength (6), Unnatural Toughness (4)
Gear: Astartes Power Armour Helmet (Head 8; Dark-sight, Respirator, Vox Link), Astartes Power Armour (Arms 8, Body 10, Legs 8, Magnetized Boots, Recoil Gloves, -10 To Agility Based Tests), Force Axe (1d10+3 R; Pen 3; Force, Unbalanced), Storm Shield (Melee; 1D5I; Pen 0; Concussive (0), Primitive (7); Special Rules: +2 Armour to the Arms and Body, stacking with existing Armour for all attacks from front only – the shield provides no protection against attacks from the rear) (Force Field; 55 [01-10]) Overloaded), Bolt Pistol (30m; S/3/-; 2d10+5X; Pen 5; Clip 14; Tearing) [10 x Clips], 6 x Frag Grenades (SBx3; 2d10X; Pen 0; Blast [3]), 4 x Krak Grenades (SBx3; 2d10+4X; Pen 6; Concussive [0]), 4 x Blind Grenades (SBx3; Smoke [2]), 2 x Photon Flash Grenades (SBx3; Special), 1 x Meltabomb (6d10X; Pen 12; Blast [2], Flame, Melta), Psy Focus, 200 x Bolt Shells (Loose), Advanced Medipack

Lexicanium Lucan
Played By: X

Lucan is a well-spoken and respected member of the Librarium. Possessing a keen head for diplomacy and a good understanding of Marine psychology, Lucan is often relied upon by other Librarians to act as a bridge to the rest of the Chapter. Despite his smooth attitude, however, Lucan forms few connections with his Brothers, and whenever possible seeks the company of ordinary men, seeking to distance himself from the terrible rifts which are forming within the Chapter.

WS: 45 | BS: 45 | S: 45 | T: 50 | Ag: 40 | Int: 45 | Per: 40 | WP: 50 | Fel: 50
Wounds: 25
Skills: Athletics +10, Awareness +20, Charm +10, Command +10, Common Lore (Adeptus Astartes +10, Askellon Sector, Imperium, War), Deceive, Dodge +10, Forbidden Lore (Adeptus Astartes +10, Psykers, Warp), Intimidate +20, Medicae, Navigate (Surface), Operate (Aeronautica, Surface +10, Voidship), Parry, Psyniscience +20, Scholastic Lore (Codex Astartes +10, Legend, Tactica Imperialis), Scrutiny +10, Survival +20, Tech Use
Psy Rating (4): Assail, Telekinetic Control, Dominate, Erasure, Telepathic Link
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Bastion of Iron Will, Bulging Biceps, Blind Fighting, Combat Master, Die Hard, Fear (1), Halo of Command, Heightened Senses (Hearing, Sight), Iron Jaw, Iron Resolve, Jaded, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Size (Hulking), Strong Minded, True Grit, Unarmed Specialist, Unnatural Strength (6), Unnatural Toughness (4)
Gear: Astartes Power Armour Helmet (Head 8; Dark-sight, Respirator, Vox Link), Astartes Power Armour (Arms 8, Body 10, Legs 8, Magnetized Boots, Recoil Gloves, -10 To Agility Based Tests), Force Weapon (X), Bolt Pistol (30m; S/3/-; 2d10+5X; Pen 5; Clip 14; Tearing) [10 x Clips], 6 x Frag Grenades (SBx3; 2d10X; Pen 0; Blast [3]), 4 x Krak Grenades (SBx3; 2d10+4X; Pen 6; Concussive [0]), 2 x Blind Grenades (SBx3; Smoke [2]), 1 x Meltabomb (6d10X; Pen 12; Blast [2], Flame, Melta), Psy Focus


Lexicanium Vesper
Played By: Photep

Vesper is the youngest member of the Librarium, barely more than a Scout fresh into his Power Armour. A little wide-eyed and awe-stuck by most of his Brothers, Vesper is strangely innocent and ignorant within the tumultuous politics of the Chapter, but few attempt to involve him; they respect his excellent core combat skills and his relentless determination to maintain the skills he learned as a Scout, something which a great many Marines of the Chapter do not; stealth and marksmanship are not usually seen as great assets.

WS: 45 | BS: 55 | S: 45 | T: 45 | Ag: 50 | Int: 45 | Per: 40 | WP: 50 | Fel: 40
Wounds: 15/25
Skills: Athletics +10, Awareness +20, Charm, Common Lore (Adeptus Astartes +10, Askellon Sector, Imperium, War), Deceive, Dodge +10, Forbidden Lore (Adeptus Astartes +10, Psykers, Warp), Intimidate +20, Medicae, Navigate (Surface), Operate (Aeronautica, Surface +10, Voidship), Parry, Psyniscience +20, Scholastic Lore (Codex Astartes +10, Legend, Tactica Imperialis), Scrutiny +10, Survival +20, Stealth +20, Tech Use
Psy Rating (4): Assail, Crush, Telekinetic Control, Telepathic Link
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Bulging Biceps, Blind Fighting, Combat Master, Deathdealer (BS), Die Hard, Fear (1), Heightened Senses (Hearing, Sight), Iron Jaw, Jaded, Marksman, Mighty Shot, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Size (Hulking), Strong Minded, True Grit, Unarmed Specialist, Unnatural Strength (6), Unnatural Toughness (4)
Gear: Astartes Power Armour Helmet (Head 8; Dark-sight, Respirator, Vox Link), Astartes Power Armour (Arms 8, Body 10, Legs 8, Magnetized Boots, Recoil Gloves, -10 To Agility Based Tests), Force Weapon (X), Bolt Pistol (30m; S/3/-; 2d10+5X; Pen 5; Clip 14; Tearing) [10 x Clips], Stalker Bolter (200m; S/-/-; 2d10+5 X; Pen 5; Clip 24 (22); Reload 1 Full; Two-handed; Accurate, Tearing) [10 x Clips], 6 x Frag Grenades (SBx3; 2d10X; Pen 0; Blast [3]), 4 x Krak Grenades (SBx3; 2d10+4X; Pen 6; Concussive [0]), 2 x Blind Grenades (SBx3; Smoke [2]), 1 x Meltabomb (6d10X; Pen 12; Blast [2], Flame, Melta), Psy Focus, Narthecium

Venerable Martialis, Dreadnought
Played By: Librarian Astelan

Venerable Martialis is one of the Chapter’s most well-known dreadnoughts, his ferocious battle-rage as notorious as it is respected. Martialis held no great rank in life – nor was he a skilled champion of renown – but his fearsome, irrepressible nature made him a living legend. These days, although Martialis is well-respected and more terrifying in battle than ever, the ancient is regarded as something of an eccentric; unlike any other Brother of the Chapter, Martialis truly believes that the Emperor is a God. No one heeds his council now, and most of the Brothers look upon him with a measure of pity for his senility.

WS: 60 | BS: 40 | S: 60 | T: 45 | Ag: 20 | Int: 30 | Per: 40 | WP: 60 | Fel: 30
Wounds: 20
Skills: Athletics +10, Awareness +20, Common Lore (Adeptus Astartes +10, Imperium, War +10), Dodge +10, Forbidden Lore (Adeptus Astartes +20), Intimidate +30, Navigate (Surface), Operate (Surface +30), Scrutiny +10, Survival +20, Tech Use
Talents/Traits: Adamantium Faith, Ambidextrous, Amphibious, Battle Rage, Blind Fighting, Bulwark of Faith, Combat Master, Dark-Sight, Die Hard, Fear (2), Frenzy, Heightened Senses (Hearing, Sight), Iron Faith, Iron Jaw, Iron Resolve, Lightning Attack, Jaded, Quick Draw, Rapid Reload, Resistance (Cold, Fear, Heat, Poisons, Psychic), Strong Minded, Swift Attack, True Grit, Two-Weapon Wielder (Melee), Two-Weapon Master (Melee), Unarmed Specialist, Unnatural Strength (4), Unnatural Toughness (4)

Cruising Speed: 10kph / Tactical Speed: 8m / Manoeuvrability: +0
Type: Walker / Size: Enormous (+20) / Armour: 40F, 32S, 20R / Integrity: 35
Traits: Auto-Stabalised, Engine of War, Sturdy, Weight of Years, Reinforced Hull, Combat Walker
Right Arm: Dreadnought Lightning Claws (1d10+20E; Pen 8; Power, Tearing, +2 Damage Per DoS) with Storm Bolter (100m; S/2/4; 2d10+5X; Pen 5; Clip Unlimited; Storm, Tearing)
Left Arm: Dreadnought Lightning Claws (1d10+20E; Pen 8; Power, Tearing, +2 Damage Per DoS) with Storm Bolter (100m; S/2/4; 2d10+5X; Pen 5; Clip Unlimited; Storm, Tearing)
Claw
GM
 
Posts: 9197
Joined: Mon Nov 18, 2013 3:03 pm

Re: Case Notes: The Reaping

Postby Claw » Thu Aug 25, 2016 11:34 am

Reference Images

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Crimson Scythes, 3rd Company


Image

Crimson Scythes, Librarian


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Mael City, Sundered Plain


Image

Bloodwash Canyon, Sundered Plain
Claw
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Posts: 9197
Joined: Mon Nov 18, 2013 3:03 pm

Re: Case Notes: The Reaping

Postby Claw » Sun Apr 30, 2017 7:44 pm

GM: Due to player absence this story has been dropped. However, the outcome of the story – which is important for the meta-campaign – has been decided by the remaining players. A summary of the story is briefly recounted below.

Even as the Crimson Scythes' Librarius Conclave bravely fought their way free of the Tyranid infested Sundered Plain and into the abandoned, ancient city atop Bloodwash Canyon, a sinister plot was launched in the city of Mael far to the east.

Under the orders of Tyburn Loga – once Tiberius Longinus, a traitorous Librarian though long dead – Sergeant Seneca and his Avarice Squad were turned loose upon the civilians of the city, butchering them as part of a blood sacrifice necessary to create the daemonically infused drug Sweat Harvest for the rest of the 3rd Company.

Even as this foul treachery unfolded, the devious Captain Aelius ordered his men to flee from the field of battle, leaving the Imperial Guard and Citizen Militia to be slaughtered by the advancing Tyranids. His men would hold the walls of the city in safety, waiting for the Sweet Harvest and the promise of an easy victory thanks to the unholy strength it would lend them.

However, three brave Citizen Militia soldiers in the city determined that they would alert the Librarius Conclave to the betrayal, for amongst their number was Noon, a rogue psyker who had been raised by Mother Crow, Bone Witch of the Sundered Plain; in truth a daemon with no love for Tyburn Loga and his schemes. Together with Stutter – a deserter from the fearsome Catachan Devils – and their young ward Indigo, Noon managed to reach to the city's vox array station and send a warning to the Librarius Conclave.

Abandoning their mission, the Librarius Conclave turned back towards Mael, encountering on their way Captain-Duke Anthoral-Shaw of Juno Grand Fusiliers. After rescuing as many of the Captain-Duke's men as they could, the Librarians infiltrated the Tyranid besieged city with the assistance of Noon, Stutter and Indigo, but soon found themselves hunted by Seneca and his men.

Outnumbered and outmatched, the Librarians are offered aide by Apothecary Florian and Magos Helix-22, who are sheltering civilians beneath the city. Florian, however, has already lost his soul to Tyburn Loga's poison and lures the Librarians into a trap created by Scribe Meinrad; another pawn of the traitor's scheme. After fighting off the sudden daemonic assault and critically wounding Florian, the Apothecary gleefully informs that Chapter Master Argo Praxus is little more than a puppet to Tiberius Longinus, who intends to debase the Chapter and force it into the service of the Arch Enemy as revenge for his exile.

Realising that getting this news to Chief Librarian Adivus takes priority over anything else, the Librarians know that they must abandon Cel to its fate...

Leaving the Citizen Militia trio and the Magos to lead the surviving Guardsmen and civilians to Captain Chidi's Liberty Whirlwind, the Librarius Conclave head out to confront the traitors, distracting them until the Rogue Trader can make his vessel space worthy. They confront Sergeant Seneca and his men, eventually taking the traitors down as they retreat to the Liberty Whirlwind. Even as they do so, they realise that the 3rd Company cannot be saved; Meinrad has already distributed the Sweet Harvest, which this time turns their Brothers into little more than slavering, crazed butchers.

As the Liberty Whirlwind blasts free of Cel, Captain Aelius' flagship moves in to block its escape. After breaching the void shields, Aelius the Almighty himself teleports aboard the Liberty Whirlwind's bridge, forcing the battered Librarians to fight once more. At great cost they bring the Captain down, but they are greeted by the sight of Crimson Scythes' main fleet arriving from Warp. Chapter Master Argo Praxus demands their surrender, but in a moment of reckless bravery, Captain Chidi orders his ship to jump to Warp, even though he has no Navigator...
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